Configure Inventory Pool Properties

Through the pool properties you will define the pool behavior.

Inventory Pool Properties

Property purpose
Low Water Will automatically build new platform instances if count of ready instances falls below this number. Set this to zero to disable auto reload. Ready instances include those in states INVENTORY_READY or INVENTORY_STAGING_READY.
High Water If creating new instances due to availability falling below low water mark then create enough new instances to bring count to this number.
Retry Limit If build fails, should we delete and retry and if so, how many times? If zero then no retries
Delete on Fail If build fails, should we delete the instance? Build is considered failed after retries are exhausted
Max Consecutive Fail If builds fail, should we continue to do new builds? Will stop building new instances after this many consecutive failures. Failures during retry are counted by the consecutive fail counter. This means that retry limit should be less than this number.
State Assigned when Completed Indicate the state that you want this instance to be assigned after the build has completed successfully. If the instance will be ready for end customers after build then you should set this to INVENTORY_READY. If you want to do some manual steps after build is completed then you should set this to INVENTORY_STAGING_READY.
Stop After Build If build is successful, should we stop the instance? If the blueprint already produces a stopped instance then you should disable this. Will be performed prior to transitioning to completed state. Note that false does not imply that we will start the instance if it is not running.
Start After Build If build is successful, should we start the instance? If the blueprint already produces a started instance then you should disable this. Will be performed prior to transitioning to completed state. Note that false does not imply that we will stop the instance if it is running.
Delay After Start Inject a delay prior to transitioning to completed state. (in seconds)
   

CAUTION: For the purposes of determining if current availability is below Low Water, all instances in INVENTORY_STAGING_READY are considered to be available.

CAUTION: When you create a new inventory pool or modify the Low Water property then new instances may start to be created within one minute of new Low Water is below current available count.